Last Updated March 2026. Not affiliated with or endorsed by Overhype Studios. Community tool by BB Fans for BB Fans.
All 243 background events with decisions and outcomes. Search by name, button text, or background.
| Event | Decisions | Backgrounds |
|---|---|---|
|
During camp...
|
"I just hope you'll heal in time."
"This needs to stop now, %addict%."
33%: (nothing happens) | 67%: (nothing happens)
"Enough. I'll have this bloody demon whipped out of you!"
-2.5 Mood; Light injury
|
|
|
Along the way...
|
"Chase that mongrel away!"
"Better to put it down now before it steals any of our supplies later."
"The company needs a mascot. Take it in."
Receive: Wardog
|
|
|
Along the way...
|
"He'll fit right in with us."
70%: Receive: Warhound | 30%: (nothing happens)
|
|
|
Along the way...
|
"How are you doing?"
"Well, I saw it. Now get moving."
|
|
|
During camp...
|
"An honorable man if there ever was one."
|
|
|
Along the way...
|
"I hope he cheers up."
|
|
|
During camp...
|
"Glad to hear."
|
|
|
Along the road...
|
"What a beautiful day!"
|
|
|
Along the road...
|
"Alright I'll pay a bit to have a look."
-10 Crowns
"We're good."
|
|
|
During camp...
|
"Someone slash it off!"
"Burn it in the fire!"
|
|
|
During camp...
|
"I just hope you'll heal in time."
"This needs to stop now, %addict%."
"Enough. I'll have this bloody demon whipped out of you!"
|
|
|
During camp...
|
"Well done!"
|
|
|
During camp...
|
"Stop at once!"
-1 Mood
"Well... this should be interesting."
Success (chance = Ranged Skill stat): +1 Resolve; +1 Ranged Skill; +1 Mood | Failure: -2 Mood; Injury: Split Nose, Grazed Eye Socket, Missing Eye, or Brain Damage
|
|
|
At %townname%
|
"If it must be... go take care of it. Here are the crowns."
-400 Crowns; -400 Crowns (variable); +3 Mood
"This isn't going to happen."
-2 Mood
|
|
|
Along the way...
|
"{Pull yourself together! | And I thought only children had such silly fears.}"
|
|
|
At %townname%
|
"I guess we can help him."
70%: +1 Mood; +1 Moral reputation | 30%: -1.5 Mood; -1 Moral reputation
|
|
|
During camp...
|
"Captivating."
|
|
|
Along the way...
|
"You've found a new tribe, friend."
"We have no need for you."
|
|
|
During camp...
|
"Alright, talk."
"No talking. You just die."
Injury: random injury
|
|
|
Along the road...
|
"Travel safely, old man."
"That jeweled ring. Hand it over."
Receive: Signet Ring; -1 Moral reputation
|
|
|
During camp...
|
"Get back to work!"
"Here you go, have a few crowns."
-10 Crowns; +0.5 Mood
|
|
|
Along the way...
|
"Yeah, don't dwell on it and let's get going."
-0.5 Mood
|
|
|
During camp...
|
"Build me a bow of legends!"
60%: -500 Crowns; -500 Crowns (variable); +2 Mood; Receive: Masterwork Bow | 40%: -500 Crowns; -500 Crowns (variable); -1 Mood; Receive: Wonky Bow
"We don't have time for this."
|
|
|
During camp...
|
"Nothing like a good brawl, eh?"
|
|
|
During camp...
|
"See how long you can keep him going."
"Toughen him up, will you?"
Light injury
"Show him how to brawl."
|
|
|
During camp...
|
"That's one way to come together."
|
|
|
Along the way...
|
"You finally reached him."
|
|
|
Along the road...
|
"Men, take everything we can use from the cart!"
Random: Bread, Tools, and/or Medicine; -2 Moral reputation
"Let us help you get your cart on the road again."
70%: Random: Bread, Tools, and/or Medicine; +2 Moral reputation | 30%: Injury: Sprained Ankle, Smashed Hand, or Crushed Finger; Random: Bread, Tools, and/or Medicine; +2 Moral reputation
"We have no time for this."
|
|
|
Along the road...
|
"Not bad."
|
|
|
Along the way...
|
"Still useful."
Receive: Strange Meat; Receive: Strange Meat
|
|
|
During camp...
|
"Why the hell would you show him that?"
|
|
|
During camp...
|
"Uh, right."
|
|
|
During camp...
|
"Do what is necessary."
Receive: Strange Meat; Receive: Strange Meat; Receive equipment
"I will not have our trusty hounds be butchered and eaten."
-1 Mood
|
|
|
During camp...
|
"Small world..."
|
|
|
During camp...
|
"Nicely done."
|
|
|
At %townname%
|
- | |
|
Along the road...
|
"You ought to go home to your parents, kids."
+1 Moral reputation
|
|
|
During camp...
|
"You're totally right. You should be in charge."
+1 Mood
"Time to cut you down to size."
-3 Mood
"I'm in charge here! This is my company!"
-1 Mood
|
|
|
During camp...
|
"Ah, the always safe measurement of manliness."
|
|
|
At %townname%
|
"Deal."
"No deal."
|
|
|
During camp...
|
"Very well, see if you can teach them to fight man against man."
+0.5 Mood; Injury: random injury; Light injury
"Very well, see that they can put bow and arrow to use."
+0.5 Mood
"Very well, get them in shape to carry real armor."
+0.5 Mood
"No, they need to keep what little strength they have for battle."
|
|
|
Along the road...
|
"Let's make it ours."
35%: Receive: Longsword | 65%: -1 Moral reputation
"Leave them be."
|
|
|
Along the way...
|
"Let's follow these footprints."
"This doesn't concern us."
|
|
|
Along the way...
|
"Maybe there's something useful in there."
50%: Receive: Petrified Scream | 50%: -0.75 Mood
"Better not dwell here."
|
|
|
Along the way...
|
- | |
|
At %townname%
|
"Alright, I'll go and find them."
+500 Crowns
|
|
|
During camp...
|
"Well said."
|
|
|
During camp...
|
"Quite the spirit on that man."
|
|
|
During camp...
|
"And what if I do or don't agree to this insanity?"
|
|
|
During camp...
|
"Davkul awaits."
|
|
|
During camp...
|
"Speak to me, Davkul."
|
|
|
Along the road...
|
"Yes, join us."
|
|
|
During camp...
|
"Davkul awaits."
|
|
|
During camp...
|
"%sac1% will have the honor to meet Davkul."
+2 Mood; -4 Mood
"%sac2% will have the honor to meet Davkul."
+2 Mood; -4 Mood
|
|
|
During camp...
|
"Show him the darkness."
+2 Resolve
"Davkul does not want him."
-1 Mood
|
|
|
During camp...
|
"Let's get godly with the goriest!"
+2 Resolve; -1 Mood; Injury: Bruised Ribs, Black Eye, or Broken Nose
"Stop this nonsense."
-1 Mood
|
|
|
During camp...
|
"Do as you wish, as long as you don't forget what I hired you to do."
+2 Resolve
"Stop this nonsense."
-2 Mood
|
|
|
During camp...
|
"Growing up to become a real sellsword after all, are we?"
|
|
|
Along the way...
|
"Rest in peace."
|
|
|
Along the road...
|
"Rest in peace."
|
|
|
Along the way...
|
"Rest in peace."
|
|
|
Along the way...
|
"Rest in peace."
|
|
|
Along the way...
|
"He's right there, take him."
+200 Crowns; -0.5 Mood
"What? Who? Where?"
|
|
|
Along the road...
|
"We could use fighting men like you."
60%: (nothing happens) | 40%: Injury: random injury
"We have no need for you."
|
|
|
During camp...
|
"The man is right!"
+1 Mood
|
|
|
During camp...
|
"Fark the old home, you're with us now."
+1 Mood
"It's alright to think of home now and again."
+1 Mood
|
|
|
Along the way...
|
"This ain't our business."
"Men, we've got to help that dog!"
60%: Receive: Wardog | 40%: Light injury
|
|
|
At %townname%
|
"Alright, but I'm going with you."
"That's not going to happen."
|
|
|
Along the way...
|
"Good boy."
|
|
|
Along the road...
|
"We'll rob him."
50%: Receive: Signet Ring; Receive: Valuable Furs; -1 Moral reputation | 50%: (nothing happens)
|
|
|
During camp...
|
"Everybody makes mistakes."
"Latrine duty for a month!"
"If he won't put down the drink I'll force him to. Get the whip."
75%: -2.5 Mood; Light injury | 25%: -2.5 Mood; Light injury
|
|
|
Along the way...
|
"See what you can teach him."
60%: -2 Mood | 40%: +2 Mood
"Leave %dumbguy% alone."
|
|
|
Along the way...
|
"Strange."
|
|
|
At %townname%
|
"Always nice to be in %townname%."
|
|
|
At %townname%
|
"I can't stand this town."
|
|
|
At %town%
|
"A hidden talent."
|
|
|
During camp...
|
"Leave him be."
|
|
|
During camp...
|
"Just don't try and throw them over your shoulder."
|
|
|
During camp...
|
"You're both mercenaries now!"
|
|
|
Along the way...
|
"He might make a good sellsword yet."
|
|
|
During camp...
|
"This is taking a toll on the men."
|
|
|
During camp...
|
"This is taking a toll on the men."
|
|
|
During camp...
|
"This is taking a toll on the men."
|
|
|
Along the road...
|
"I guess we can help her."
50%: +2 Mood; +2 Moral reputation | 50%: +1 Moral reputation
|
|
|
Along the way...
|
"It's fish tonight!"
|
|
|
During camp...
|
"Sounds fishy to me."
|
|
|
During camp...
|
"None of us are born a mercenary."
|
|
|
During camp...
|
"This is fascinating. Let's see where it goes."
50%: +2 Resolve | 50%: +2 Resolve
"Alright that's enough. We've got actual work to do."
|
|
|
During camp...
|
"So time does heal all wounds, then."
|
|
|
During camp...
|
"Show me, then."
Injury: random injury; Light injury
|
|
|
During camp...
|
"{A strange custom. | This can't be healthy.}"
|
|
|
During camp...
|
"We could have used this..."
|
|
|
Along the way...
|
"Good for him."
|
|
|
During camp...
|
"The road takes its toll, but can the men manage?"
|
|
|
During camp...
|
"Save it for battle."
|
|
|
Along the way...
|
"Fascinating."
|
|
|
During camp...
|
"Why...?"
|
|
|
During camp...
|
"Drop the pork. Now."
|
|
|
Along the way...
|
"Be on your guard."
|
|
|
During camp...
|
"Enjoy."
|
|
|
Along the way...
|
"Let's see..."
Receive: Bludgeon; Receive: Falchion; Receive: Knife; Receive: Dagger; Receive: Shortsword; Receive: Woodcutters Axe; Receive: Scramasax; Receive: Hand Axe
|
|
|
At %townname%
|
"Uh, maybe some other time."
50%: (nothing happens) | 50%: -0.5 Mood; Injury: Bruised Ribs, Black Eye, or Broken Nose; Light injury
"I'm not going to, and neither are you."
-1 Mood
"I'll go get my shovel!"
|
|
|
Along the way...
|
"Just don't fall into the grave."
|
|
|
During camp...
|
"Very well, you've earned it."
+8 DailyWage; +2 Mood
"You'll get what we agreed upon and no more."
|
|
|
After the battle...
|
"That's the spirit!"
|
|
|
After the battle...
|
"That's the spirit!"
|
|
|
During camp...
|
"This world favors the strong."
|
|
|
During camp...
|
"Come on, %hedgeknight%. Stop it!"
-1 Mood
"You can deal with this yourselves."
+1 Mood
|
|
|
During camp...
|
"Show me to them."
|
|
|
Along the way...
|
"They look good, any volunteer to try them?"
50%: (nothing happens) | 50%: (nothing happens)
"{Better not try our luck. | You fools will only poison yourselves.}"
|
|
|
Along the way...
|
"Indeed you do."
Receive: Gemstones; Receive: Silver Bowl; Receive: Silverware; Receive: Golden Chalice
|
|
|
Along the way...
|
"Just read it and tell me what it says already."
50%: +1 Ranged Defense | 50%: (nothing happens)
|
|
|
During camp...
|
"The deeds of the %companyname% shan't be forgotten."
|
|
|
Along the road...
|
"Very well. Someone step forward and race that horse!"
+1 Mood
|
|
|
Along the way...
|
"A noble beast."
|
|
|
During camp...
|
- | |
|
Along the way...
|
"Good eats."
|
|
|
Along the way...
|
"And keep your wits about you."
|
|
|
Along the way...
|
"Keep this between us."
|
|
|
Along the way...
|
"All sorts of strange in these wastes."
|
|
|
Along the road...
|
"What do you need help with?"
(unknown)
"This ain't our problem."
|
|
|
At %townname%
|
"Well, okay."
|
|
|
Along the way...
|
"Very well, you may take part in this."
"No, we have more important matters to attend to."
|
|
|
At %townname%
|
"Well done, well done."
|
|
|
During camp...
|
"Let's see what you can do!"
70%: +1 Mood | 30%: -1 Mood; Random injury
"That's not what I'm paying you for."
|
|
|
At %townname%
|
"Someone help the kid out."
70%: +1 Moral reputation | 30%: -1.5 Mood; -1 Moral reputation
|
|
|
Along the road...
|
"We're taking the goods."
Injury: Bruised Ribs, Black Eye, or Broken Nose; Light injury; Receive: Signet Ring; -1 Moral reputation
|
|
|
During camp...
|
"Have him flogged for this."
-3 Mood; Light injury
"Have him hanged for this."
+2 Mood; -1 Moral reputation
"This is your family now. Do not ever dare such a thing again!"
-4 Mood
|
|
|
Along the road...
|
"We have a place for you, friend."
"You're on your own in this world."
|
|
|
Along the road...
|
"I'm glad we found you on that fateful day."
|
|
|
Along the road...
|
"The company would only suffer if we fought over this. The man is yours."
+100 Crowns
"We'll not give him up."
|
|
|
At %townname%
|
"You build, we kill. Find someone else."
"Alright, I can spare a man or few."
50%: +150 Crowns; +0.5 Mood | 50%: (nothing happens)
|
|
|
Along the way...
|
"And to think I used to roam these lands alone..."
|
|
|
At %townname%
|
"This world is what I make of it."
|
|
|
At %townname%
|
"Have you killed anyone?"
"What can you do?"
"I take you as my squire."
"I work alone."
|
|
|
During camp...
|
"Good work being you."
|
|
|
During camp...
|
"Hear, hear!"
|
|
|
During camp...
|
"If it bleeds, we can kill it."
|
|
|
During camp...
|
"This world belongs to the living."
|
|
|
Along the way...
|
"Lucky you."
|
|
|
Along the way...
|
"Follow him, quick!"
"He's not our concern. Let him go."
|
|
|
Along the road...
|
"Suck it up."
Light injury
|
|
|
During camp...
|
"What a harangue."
|
|
|
At %townname%
|
"Alright, we'll take him."
"No, thanks. He's all yours."
|
|
|
At %townname%
|
"A melon thief?"
"Yeah, this is very much not our business."
|
|
|
During camp...
|
"Woe is the mailman."
|
|
|
Along the way...
|
"Just what did they see?"
|
|
|
Along the way...
|
"Motherfarker."
|
|
|
Along the way...
|
"But it took so much to get it..."
|
|
|
Along the way...
|
"It's only a weapon, you fools."
|
|
|
Along the way...
|
"Godsdamn nightmares."
|
|
|
Along the way...
|
"Well, at least someone is enjoying themselves."
|
|
|
Along the way...
|
"There's a fresh breeze coming from the sea."
|
|
|
During camp...
|
"Cheeky little git."
|
|
|
During camp...
|
"Bravo!"
|
|
|
During camp...
|
"An epic for all the wrong reasons!"
|
|
|
During camp...
|
"Bravo!"
|
|
|
During camp...
|
"Even holy men have tricks of the trade."
|
|
|
During camp...
|
"This doesn't concern me."
50%: +1 Mood | 50%: +1 Resolve; +1 Resolve; -1 Mood; Injury: Bruised Ribs, Black Eye, or Broken Nose; Light injury
"A mercenary company is no place to talk religion!"
|
|
|
During camp...
|
"We'll see battle soon - you have my word!"
+1 Mood
"You're getting paid either way - and now you even get to live and spend the crowns."
50%: (nothing happens) | 50%: -1 Mood
|
|
|
During camp...
|
"I'd hire more men if only we could afford it."
50%: (nothing happens) | 50%: -1 Mood
"We'll reinforce the company with new men soon - you have my word."
"There is no need to hire men, we're doing fine this way."
|
|
|
In the mountains...
|
"It's all worth it."
|
|
|
In the mountains...
|
"Damn this place!"
|
|
|
Along the road...
|
"Rest well."
|
|
|
Along the way...
|
"I need to get the men something to eat."
|
|
|
During camp...
|
"Well, they ain't getting cake."
|
|
|
During camp...
|
"I will see to it you are paid no less than him."
+1 Mood
"We pay by veterancy and skill, not bloodline."
-2 Mood
"How about we lower your pay instead?"
-2 Mood
|
|
|
During camp...
|
"Sort it out yourselves."
Injury: Bruised Ribs, Black Eye, or Broken Nose
"In the company of sellswords, no man is low or highborn."
-2 Mood
"You know the rules of the land, give the noble what he wants."
-2 Mood
|
|
|
During camp...
|
"To absent friends..."
|
|
|
Along the way...
|
"A man to go down fighting with."
|
|
|
Along the road...
|
"Tell me my fortune, old woman."
Receive item
"I'll tell you yours instead: You're about to give us all your valuables."
-1 Moral reputation
"No, we're good."
|
|
|
Along the way...
|
"Be on your guard."
|
|
|
During camp...
|
"Stop being so paranoid."
|
|
|
Along the road...
|
"Dogs are smart, too, but what do we do with the bad ones?"
+50 Crowns; +1 Resolve; +1 Mood
"Right. Good luck with that."
|
|
|
Along the road...
|
"Count me in!"
70%: +1 Resolve; +2 Mood | 30%: -500 Crowns; -500 Crowns (variable); -2 Mood; Light injury
"You're a mercenary now. Time to leave that old life behind."
|
|
|
During camp...
|
"Everything in order here."
|
|
|
Along the way...
|
"The worst part about pessimists is that they're usually right."
|
|
|
During camp...
|
"How do you keep misplacing that?"
|
|
|
Along the road...
|
"You got a deal!"
60%: +1 Mood | 40%: (nothing happens)
"How about you just hand over your valuables instead?"
"No, thanks."
-0.75 Mood
|
|
|
At %townname%
|
"Pimps keep you safe in this world."
"Nothing wrong with a sellwhore playing by her own rules."
|
|
|
During camp...
|
"Aye, it's fine time you all get a raise."
+4 DailyWage; +2 Mood
"You all signed the dotted line and get paid according to it."
-2 Mood
|
|
|
Along the road...
|
"Paid work, you say?"
|
|
|
During camp...
|
"Let's play!"
"I have no time for this."
|
|
|
During camp...
|
"Right."
|
|
|
Along the road...
|
"We raid it."
"We move on."
|
|
|
Along the road...
|
"Make it happen."
-2000 Crowns; -2000 Crowns (variable); +50 Renown
"We have no need for this."
|
|
|
Along the way...
|
"Let's hunt!"
Receive: Cured Venison
"There's time for this later."
|
|
|
During camp...
|
"We don't have a choice..."
|
|
|
During camp...
|
"Very good."
|
|
|
During camp...
|
"My throat's so scratchy I can barely squeak out a word!"
|
|
|
During camp...
|
"Take it easy now."
|
|
|
Along the way...
|
"Let's see where they're going."
"Probably best to leave them be."
|
|
|
Along the way...
|
"I'll keep it in mind."
|
|
|
During camp...
|
"Killing men does make for great bedtime stories."
|
|
|
After battle...
|
"Suck it up!"
30%: +3 Resolve; +1 Mood | 70%: -3 Resolve; -1 Mood
"There is not a soul out here who isn't scared."
70%: +2 Resolve; +1 Mood | 30%: -1 Mood
|
|
|
Along the road...
|
"They're right over there!"
+50 Crowns; -1 Moral reputation
"We haven't seen anyone around these parts."
70%: (nothing happens) | 30%: (nothing happens)
|
|
|
Along the way...
|
"It's all worth it."
|
|
|
Along the way...
|
"Rest in peace."
|
|
|
Along the road...
|
"An enemy such as this shouldn't be taken lightly."
|
|
|
In the mountains...
|
"You need to stop this, you'll only kill yourself."
"That'll be interesting to watch."
50%: (nothing happens) | 50%: +1 Mood
|
|
|
During camp...
|
"I see, time to part ways then."
"There must be a way I can talk you out of this."
(unknown)
"Then I shall match their offer."
|
|
|
During camp...
|
"I don't give a rat's ass where you came from, stop fighting."
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Along the road...
|
"I'm intrigued, we'll buy the map."
50%: (nothing happens) | 50%: (nothing happens)
"Not interested."
|
|
|
During camp...
|
"Like peas in a pod. Or pigs in a pen?"
|
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|
During camp...
|
"Alright, fine."
50%: +1 Ranged Skill; +1 Ranged Skill; -30 Ammo | 50%: +1 Resolve; +1 Resolve; -60 Ammo
"We can't afford to waste the arrows."
-1 Mood
|
|
|
During camp...
|
"Get that wound looked at, %shortsightedtargetshort%."
|
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Along the way...
|
"Damn this place!"
|
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|
Along the way...
|
"Someone step forward and do it!"
50%: +1 Initiative; +1 Mood | 50%: +1 Mood; Injury: random injury
|
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|
During camp...
|
"I'll leave you be."
75%: (nothing happens) | 25%: Injury: random injury; Light injury
"Eat up, fool!"
75%: -1 Mood | 25%: (nothing happens)
|
|
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During camp...
|
"It's just some animal. Get back to doing your jobs."
-0.5 Mood
"Better safe than sorry. We'll cut down the tree."
50%: Light injury | 50%: (nothing happens)
|
|
|
During camp...
|
"Life's not a knight's tale."
|
|
|
During camp...
|
"We are but simple creatures."
|
|
|
Along the road...
|
"Let's free her."
80%: +1 Mood; Injury: Bruised Ribs, Black Eye, or Broken Nose; Light injury; +3 Moral reputation | 20%: -1 Mood; +3 Moral reputation
|
|
|
At %townname%
|
"Of course, of course."
|
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|
During camp...
|
"Now put it to good use."
|
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|
During camp...
|
"A fearsome armor to behold."
|
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|
Along the way...
|
"%teamplayer% is the best."
|
|
|
Along the road...
|
"Let's talk to the dangling man."
+1 Mood; -1 Mood
"Let's keep going."
Receive: Strange Meat; Receive: Strange Meat
|
|
|
During camp...
|
"Give that poor guy some food and water."
"Give him a good beating."
"Put him to the sword."
|
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|
During camp...
|
"At least he didn't kill himself."
|
|
|
Along the road...
|
"Join us at the campfire for tonight."
"No, keep your distance."
|
|
|
Along the road...
|
"Join us at the campfire for tonight."
"No, keep your distance."
|
|
|
Along the road...
|
"Sure, we'll pay for a show."
+1 Mood
|
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|
Along the road...
|
"What is it you carry?"
|
|
|
Along the way...
|
"Prepare to attack."
"Let's get the hell out of here."
|
|
|
Along the way...
|
"Let's dig!"
50%: Receive: Golden Chalice | 50%: Injury: random injury
|
|
|
At %townname%
|
"I don't have time for this."
+1 Mood; -3 Moral reputation
"You need to stop this, %troublemaker%. It reflects badly on the company."
-2 Mood
"Put the peasants in their place and search their homes for valuables!"
+1 Mood; -1 Mood; -5 Moral reputation
|
|
|
Along the way...
|
"This would be a mad world if all men were like him."
|
|
|
Along the road...
|
"Someone ought to pay us for taking care of them."
|
|
|
Along the way...
|
"We march on."
|
|
|
During camp...
|
"Let the hounds sort it out themselves."
"Someone separate the hounds!"
|
|
|
After the battle...
|
"Just leave them there."
-0.5 Mood
"Let us honor the dead!"
-60 Crowns; -60 Crowns (variable); +0.5 Mood
|
|
|
Along the road...
|
"Someone ought to pay us for taking care of them."
|
|
|
Along the way...
|
"Just ignore it."
50%: -0.5 Mood | 50%: (nothing happens)
|
|
|
At %townname%
|
"This ain't our problem."
"Fine, the company will cover the damages."
"Fine, the company will cover the damages - but %wildman% will work it off."
-2 Mood
|
|
|
Along the way...
|
"Where did he get these?"
|
|
|
Along the way...
|
"Sure, %wildman%, I'll take some of those."
"Umm, no thanks."
|
|
|
During camp...
|
"Let's see if he'll trade it all away for something else."
50%: (nothing happens) | 50%: -1 Mood; Injury: Bruised Ribs, Black Eye, or Broken Nose
"Better to leave the man and his crowns alone."
|
|
|
At %townname%
|
"What is this...?"
|
|
|
During camp...
|
"Useful."
|
|
|
During camp...
|
"{Hope you'll pull through. | That doesn't look good. | Go get some rest, %woundedbrothershort%.}"
|
|
|
During camp...
|
"{Good to have you back. | Good as new.}"
|
|
|
During camp...
|
"Kill it."
-0.75 Mood
"Ignore it."
-0.75 Mood
|
No events found.
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